The graphics library
This chapter describes the portable graphics primitives that come
standard in the implementation of Caml Light on micro-computers.
- Unix:
- On Unix workstations running the X11 windows system, an
implementation of the graphics primitives is available in the
directory contrib/libgraph in the distribution. See the file
README in this directory for information on building and using
camlgraph, a toplevel system that includes the graphics primitives,
and linking standalone programs with the library. Drawing takes place
in a separate window that is created when open_graph is called.
- Mac:
- The graphics primitive are available from the standalone
application that runs the toplevel system. They are not available from
programs compiled by camlc and run under the MPW shell. Drawing
takes place in a separate window, that can be made visible with the
``Show graphics window'' menu entry.
- PC:
- The graphics primitive are available from the Windows
application that runs the toplevel system. They are not available from
programs compiled by camlc and run in a DOS command window.
Drawing takes place in a separate window.
The screen coordinates are interpreted as shown in the figure below.
Notice that the coordinate system used is the same as in mathematics:
y increases from the bottom of the screen to the top of the screen,
and angles are measured counterclockwise (in degrees).
Drawing is clipped to the screen.
Here are the graphics mode specifications supported by open_graph on
the various implementations of this library.
- Unix:
- The argument to open_graph has the format
"display-name geometry",
where display-name is the name of the X-windows display to
connect to, and geometry is a standard X-windows geometry
specification. The two components are separated by a space. Either can
be omitted, or both. Examples:
- open_graph "foo:0"
-
connects to the display foo:0 and creates a window with the default geometry
- open_graph "foo:0 300x100+50-0"
-
connects to the display foo:0 and creates a window 300 pixels wide
by 100 pixels tall, at location (50,0)
- open_graph " 300x100+50-0"
-
connects to the default display and creates a window 300 pixels wide
by 100 pixels tall, at location (50,0)
- open_graph ""
-
connects to the default display and creates a window with the default
geometry.
- Mac:
- The argument to open_graph is ignored.
- PC:
- The argument to open_graph has the format
"widthxheight" or
"widthxheight+x+y",
where width and height are the initial dimensions of the
graphics windows, and x and y are the position of the
upper-left corner of the graphics window. If omitted,
(width,height) default to (600,400) and
(x,y) default to (10, 10).
graphics: machine-independent graphics primitives
exception Graphic_failure of string
-
Raised by the functions below when they encounter an error.
Initializations
value open_graph: string -> unit
-
Show the graphics window or switch the screen to graphic mode.
The graphics window is cleared. The string argument is used to
pass optional information on the desired graphics mode, the
graphics window size, and so on. Its interpretation is
implementation-dependent. If the empty string is given, a sensible
default is selected.
value close_graph: unit -> unit
-
Delete the graphics window or switch the screen back to
text mode.
value clear_graph : unit -> unit
-
Erase the graphics window.
value size_x : unit -> int
value size_y : unit -> int
-
Return the size of the graphics window. Coordinates of the screen
pixels range over 0 .. size_x()-1 and 0 .. size_y()-1.
Drawings outside of this rectangle are clipped, without causing
an error. The origin (0,0) is at the lower left corner.
Colors
type color == int
-
A color is specified by its R, G, B components. Each component
is in the range 0..255. The three components are packed in
an int: 0xRRGGBB, where RR are the two hexadecimal digits for
the red component, GG for the green component, BB for the
blue component.
value rgb: int -> int -> int -> color
-
rgb r g b returns the integer encoding the color with red
component r, green component g, and blue component b.
r, g and b are in the range 0..255.
value set_color : color -> unit
-
Set the current drawing color.
value black : color
value white : color
value red : color
value green : color
value blue : color
value yellow : color
value cyan : color
value magenta : color
-
Some predefined colors.
value background: color
value foreground: color
-
Default background and foreground colors (usually, either black
foreground on a white background or white foreground on a
black background).
clear_graph fills the screen with the background color.
The initial drawing color is foreground.
Point and line drawing
value plot : int -> int -> unit
-
Plot the given point with the current drawing color.
value point_color : int -> int -> color
-
Return the color of the given point.
value moveto : int -> int -> unit
-
Position the current point.
value current_point : unit -> int * int
-
Return the position of the current point.
value lineto : int -> int -> unit
-
Draw a line with endpoints the current point and the given point,
and move the current point to the given point.
value draw_arc : int -> int -> int -> int -> int -> int -> unit
-
draw_arc x y rx ry a1 a2 draws an elliptical arc with center
x,y, horizontal radius rx, vertical radius ry, from angle
a1 to angle a2 (in degrees). The current point is unchanged.
value draw_ellipse : int -> int -> int -> int -> unit
-
draw_ellipse x y rx ry draws an ellipse with center
x,y, horizontal radius rx and vertical radius ry.
The current point is unchanged.
value draw_circle : int -> int -> int -> unit
-
draw_circle x y r draws a circle with center x,y and
radius r. The current point is unchanged.
value set_line_width : int -> unit
-
Set the width of points and lines drawn with the functions above.
Under X Windows, set_line_width 0 selects a width of 1 pixel
and a faster, but less precise drawing algorithm than the one
used when set_line_width 1 is specified.
Text drawing
value draw_char : char -> unit
value draw_string : string -> unit
-
Draw a character or a character string with lower left corner
at current position. After drawing, the current position is set
to the lower right corner of the text drawn.
value set_font : string -> unit
value set_text_size : int -> unit
-
Set the font and character size used for drawing text.
The interpretation of the arguments to set_font and
set_text_size is implementation-dependent.
value text_size : string -> int * int
-
Return the dimensions of the given text, if it were drawn with
the current font and size.
Filling
value fill_rect : int -> int -> int -> int -> unit
-
fill_rect x y w h fills the rectangle with lower left corner
at x,y, width w and heigth h, with the current color.
value fill_poly : (int * int) vect -> unit
-
Fill the given polygon with the current color. The array
contains the coordinates of the vertices of the polygon.
value fill_arc : int -> int -> int -> int -> int -> int -> unit
-
Fill an elliptical pie slice with the current color. The
parameters are the same as for draw_arc.
value fill_ellipse : int -> int -> int -> int -> unit
-
Fill an ellipse with the current color. The
parameters are the same as for draw_ellipse.
value fill_circle : int -> int -> int -> unit
-
Fill a circle with the current color. The
parameters are the same as for draw_circle.
Images
type image
-
The abstract type for images, in internal representation.
Externally, images are represented as matrices of colors.
value transp : color
-
In matrices of colors, this color represent a ``transparent''
point: when drawing the corresponding image, all pixels on the
screen corresponding to a transparent pixel in the image will
not be modified, while other points will be set to the color
of the corresponding point in the image. This allows superimposing
an image over an existing background.
value make_image : color vect vect -> image
-
Convert the given color matrix to an image.
Each sub-array represents one horizontal line. All sub-arrays
must have the same length; otherwise, exception Graphic_failure
is raised.
value dump_image : image -> color vect vect
-
Convert an image to a color matrix.
value draw_image : image -> int -> int -> unit
-
Draw the given image with lower left corner at the given point.
value get_image : int -> int -> int -> int -> image
-
Capture the contents of a rectangle on the screen as an image.
The parameters are the same as for fill_rect.
value create_image : int -> int -> image
-
create_image w h returns a new image w pixels wide and h
pixels tall, to be used in conjunction with blit_image.
The initial image contents are random.
value blit_image : image -> int -> int -> unit
-
blit_image img x y copies screen pixels into the image img,
modifying img in-place. The pixels copied are those inside the
rectangle with lower left corner at x,y, and width and height
equal to those of the image.
Mouse and keyboard events
type status =
{ mouse_x : int; (* X coordinate of the mouse *)
mouse_y : int; (* Y coordinate of the mouse *)
button : bool; (* true if a mouse button is pressed *)
keypressed : bool; (* true if a key has been pressed *)
key : char } (* the character for the key pressed *)
-
To report events.
type event =
Button_down (* A mouse button is pressed *)
| Button_up (* A mouse button is released *)
| Key_pressed (* A key is pressed *)
| Mouse_motion (* The mouse is moved *)
| Poll (* Don't wait; return immediately *)
-
To specify events to wait for.
value wait_next_event : event list -> status
-
Wait until one of the events specified in the given event list
occurs, and return the status of the mouse and keyboard at
that time. If Poll is given in the event list, return immediately
with the current status. If the mouse cursor is outside of the
graphics window, the mouse_x and mouse_y fields of the event are
outside the range 0..size_x()-1, 0..size_y()-1. Keypresses
are queued, and dequeued one by one when the Key_pressed
event is specified.
Mouse and keyboard polling
value mouse_pos : unit -> int * int
-
Return the position of the mouse cursor, relative to the
graphics window. If the mouse cursor is outside of the graphics
window, mouse_pos() returns a point outside of the range
0..size_x()-1, 0..size_y()-1.
value button_down : unit -> bool
-
Return true if the mouse button is pressed, false otherwise.
value read_key : unit -> char
-
Wait for a key to be pressed, and return the corresponding
character. Keypresses are queued.
value key_pressed : unit -> bool
-
Return true if a keypress is available; that is, if read_key
would not block.
Sound
value sound : int -> int -> unit
-
sound freq dur plays a sound at frequency freq (in hertz)
for a duration dur (in milliseconds). On the Macintosh,
the frequency is rounded to the nearest note in the equal-tempered
scale.